Card Shark at the Casino

A Stealth based game where you must collect a set of cards at a casino

I was tasked with programming the game in Unity. I worked with an artist and musician.

Tasks:

  • Created a Playable Character with abilities that were unlocked with upgrades

  • Implement a stealth and climbing mechanic so the player could interact with the level

  • Created a patrolling AI that would move between 2 points and spot the player

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