Hi, I'm Nick!


C++ | Unreal | Unity

A C++ programmer from Canada with a passion for games

Projects Overview

             Play the game here  Game Website 

Path of Titans

Path of Titans is an MMO dinosaur video game created with Unreal Engine 5 and provides a framework for dinosaur enthusiasts to roleplay as their favorite prehistoric beasts.

             Play the game here  |  View Technical Side Here  | Some source code 

Stellar Fever

 A multiplayer co-op survival game made in Unreal Engine 4 in a team of 10 people.  I was tasked with programming and networking, the Player and the UI.

Each of the 4 main playable characters has a unique special ability but all inherit from the same base.  It made networking the player easy.  All I had to change was the Special Ability per class.

I programmed the Main Menu logic and the player HUD logic.  Along with implementing the third person player animations in state machines and anim montages in the player.

Pirate Ship Puzzles

 A  puzzle game I made with the intent to publish to the google play store; and  I was successful in that.

My favourite part of working on this game in Unity was creating an in editor level creator.  I made a simple script to handle which block you are on and a way to create the blocks, that way I could easily make levels of any size and the game would still work.  The level editor made it easy to create and prototype levels I wanted to play.